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LAMBS.Z5
(
.txt
)
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Wrap
Z-code for Z-machine
|
1997-10-10
|
47KB
|
339 lines
Resident data ends at 22e8, program starts at 22e8, file ends at b6a0
Starting analysis pass at address 22e8
End of analysis pass, low address = 22e8, high address = a564
[Start of text]
S001: "Silence of the Lambs"
S002: "
An Interactive Horror
Rewritten from TADS 1997 by Gunther Schmidl, original author unknown.
"
S003: "970918"
S004: "6/7"
S005: "a"
S006: "---"
S007: "the"
S008: "The "
S009: "the "
S010: "a "
S011: "The "
S012: "the "
S013: "an "
S014: "The "
S015: "the "
S016: "some "
S017: "The "
S018: "the "
S019: "some "
S020: "N = next subject"
S021: "P = previous"
S022: " Q = resume game"
S023: "Q = previous menu"
S024: "RETURN = read subject"
S025: "Score: "
S026: "Moves: "
S027: "Time: "
S028: "You can't go that way."
S029: "your former self"
S030: "yourself"
S031: "Darkness"
S032: "those things"
S033: "that"
S034: " or "
S035: "nothing"
S036: " is"
S037: " are"
S038: "is "
S039: "are "
S040: " and "
S041: "whom "
S042: "which "
S043: "(considering the first sixteen objects only)
"
S044: "
Would you like to RESTART, RESTORE a saved game"
S045: ", give the FULL score for that game"
S046: ", see some suggestions for AMUSING things to do"
S047: "[Your interpreter does not provide "undo". Sorry!]"
S048: ""Undo" failed. [Not all interpreters provide it.]"
S049: "Please give one of the answers above."
S050: "[You can't "undo" what hasn't been done!]"
S051: "[Can't "undo" twice in succession. Sorry!]"
S052: ""Oops" can only correct a single word."
S053: "It is pitch dark, and you can't see a thing."
S054: "To repeat a command like "frog, jump", just say "again", not "frog,
again"."
S055: "You seem to want to talk to someone, but I can't see whom."
S056: "To talk to someone, try "someone, hello" or some such."
S057: "I didn't understand that sentence."
S058: "I only understood you as far as wanting to "
S059: "You seem to have said too little!"
S060: "You can't use multiple objects with that verb."
S061: "You can only use multiple objects once on a line."
S062: "You excepted something not included anyway!"
S063: "You can only do that to something animate."
S064: "That's not something you need to refer to in the course of this game."
S065: "I didn't understand the way that finished."
S066: "Sorry, you can only have one item here. Which exactly?"
S067: "(Since something dramatic has happened, your list of commands has been
cut short.)"
S068: " (closed, empty and providing light)"
S069: "no pronouns are known to the game."
S070: "Are you sure you want to restart? "
S071: "The game file has verified as intact."
S072: "The game file did not verify as intact, and may be corrupt."
S073: "Attempt to begin transcript failed."
S074: "Attempt to end transcript failed."
S075: "You're carrying too many things already."
S076: "You can't put something on top of itself."
S077: "You can't put something inside itself."
S078: " for a while, but don't achieve much."
S079: "You can only get into something freestanding."
S080: "But you aren't in anything at the moment."
S081: "You'll have to say which compass direction to go in."
S082: " is now in its normal "brief" printing mode, which gives long
descriptions of places never before visited and short descriptions otherwise."
S083: " is now in its "verbose" mode, which always gives long descriptions of
locations (even if you've been there before)."
S084: " is now in its "superbrief" mode, which always gives short descriptions
of locations (even if you haven't been there before)."
S085: "Darkness, noun. An absence of light to see by."
S086: "seem to be something you can unlock."
S087: "seem to be something you can lock."
S088: "This dangerous act would achieve little."
S089: "Nothing practical results from your prayer."
S090: "The dreadful truth is, this is not a dream."
S091: "Digging would achieve nothing here."
S092: "You jump on the spot, fruitlessly."
S093: "You would achieve nothing by this."
S094: "There's nothing suitable to drink here."
S095: "But there's no water here to carry."
S096: "Real adventurers do not use such language."
S097: "Violence isn't the answer to this one."
S098: "There's not enough water to swim in."
S099: "There's nothing sensible to swing here."
S100: "That would be less than courteous."
S101: "Is that the best you can think of?"
S102: "You lack the nerve when it comes to the crucial moment."
S103: "I don't think much is to be achieved by that."
S104: "You aren't feeling especially drowsy."
S105: "You discover nothing of interest in "
S106: "[Gluing in inference with pattern code "
S107: " The lambs are really noisy here."
S108: "They're bleating quite noisly."
S109: "Attacking the lambs doesn't appear productive."
S110: "The lambs do not appear appetizing."
S111: "The lambs are silent now.
Congratulations! You have won!
You have achieved the rank of FBI agent.
"
S112: " turns, you have achieved a score of 0 points out of a possible 100."
S113: "read"
S114: "send message"
S115: "apply 'ofclass' for"
S116: "recreate"
S117: "destroy"
S118: "copy"
S119: "copy"
S120: "<unknown attribute>"
S121: "name"
S122: "create"
S123: "recreate"
S124: "destroy"
S125: "remaining"
S126: "copy"
S127: "call"
S128: "print"
S129: "print_to_array"
S130: "animate"
S131: "absent"
S132: "clothing"
S133: "concealed"
S134: "container"
S135: "door"
S136: "edible"
S137: "enterable"
S138: "general"
S139: "light"
S140: "lockable"
S141: "locked"
S142: "moved"
S143: "on"
S144: "open"
S145: "openable"
S146: "proper"
S147: "scenery"
S148: "scored"
S149: "static"
S150: "supporter"
S151: "switchable"
S152: "talkable"
S153: "transparent"
S154: "visited"
S155: "workflag"
S156: "worn"
S157: "male"
S158: "female"
S159: "neuter"
S160: "pluralname"
S161: "before"
S162: "after"
S163: "life"
S164: "n_to"
S165: "s_to"
S166: "e_to"
S167: "w_to"
S168: "ne_to"
S169: "se_to"
S170: "nw_to"
S171: "sw_to"
S172: "u_to"
S173: "d_to"
S174: "in_to"
S175: "out_to"
S176: "door_to"
S177: "with_key"
S178: "door_dir"
S179: "invent"
S180: "plural"
S181: "add_to_scope"
S182: "list_together"
S183: "react_before"
S184: "react_after"
S185: "grammar"
S186: "orders"
S187: "initial"
S188: "when_open"
S189: "when_closed"
S190: "when_on"
S191: "when_off"
S192: "description"
S193: "describe"
S194: "article"
S195: "cant_go"
S196: "found_in"
S197: "time_left"
S198: "number"
S199: "time_out"
S200: "daemon"
S201: "each_turn"
S202: "capacity"
S203: "short_name"
S204: "short_name_indef"
S205: "parse_name"
S206: "articles"
S207: "inside_description"
S208: "play"
S209: "Pronouns"
S210: "Quit"
S211: "Restart"
S212: "Restore"
S213: "Save"
S214: "Verify"
S215: "ScriptOn"
S216: "ScriptOff"
S217: "NotifyOn"
S218: "NotifyOff"
S219: "Places"
S220: "Objects"
S221: "Score"
S222: "FullScore"
S223: "Inv"
S224: "Take"
S225: "Drop"
S226: "Remove"
S227: "PutOn"
S228: "Insert"
S229: "EmptyT"
S230: "Give"
S231: "Show"
S232: "Enter"
S233: "GetOff"
S234: "Exit"
S235: "VagueGo"
S236: "Go"
S237: "LMode1"
S238: "LMode2"
S239: "LMode3"
S240: "Look"
S241: "Examine"
S242: "LookUnder"
S243: "Search"
S244: "Unlock"
S245: "Lock"
S246: "SwitchOn"
S247: "SwitchOff"
S248: "Open"
S249: "Close"
S250: "Disrobe"
S251: "Wear"
S252: "Eat"
S253: "Yes"
S254: "No"
S255: "Burn"
S256: "Pray"
S257: "Wake"
S258: "WakeOther"
S259: "Kiss"
S260: "Think"
S261: "Smell"
S262: "Listen"
S263: "Taste"
S264: "Touch"
S265: "Dig"
S266: "Cut"
S267: "Jump"
S268: "JumpOver"
S269: "Tie"
S270: "Drink"
S271: "Fill"
S272: "Sorry"
S273: "Strong"
S274: "Mild"
S275: "Attack"
S276: "Swim"
S277: "Swing"
S278: "Blow"
S279: "Rub"
S280: "Set"
S281: "SetTo"
S282: "WaveHands"
S283: "Wave"
S284: "Pull"
S285: "Push"
S286: "Turn"
S287: "PushDir"
S288: "Squeeze"
S289: "ThrowAt"
S290: "Tell"
S291: "Answer"
S292: "Ask"
S293: "Buy"
S294: "Sing"
S295: "Climb"
S296: "Wait"
S297: "Sleep"
S298: "Consult"
S299: "parse_input"
S300: "AskFor"
S301: "GiveR"
S302: "ShowR"
S303: "begin_action"
S304: "end_turn_sequence"
S305: "Transfer"
S306: "Silence"
S307: "Version"
S308: "Empty"
S309: "InvTall"
S310: "InvWide"
S311: "GoIn"
[End of text]
[End of file]